

Banishment only affects summoned atronachs or undead raised by wizards. The rarest of enchantments are those of banishment and paralyzation. Absorbing health can steal the life from a creature. As discussed above, absorbing magicka and stamina is not in itself deadly. These are sometimes reffered to as vampiric enchantments. The weapon becomes a conduit, transferring the stolen energy from the victim to the wielder. There are three known types that drain the victimes health, magicka, or stamina. Noticeablely more rare are the absorb enchantments. To use it against men or elves is abhorrent. This form of magic should only be used against beasts and monsters. Should he die shortly thereafter, soul is siphoned off to a nearby soul gem. Upon entering the blood, the victim's soul is bound. There is no known fear enchantment that will affect dwarven machines.Ī particularly insidious, but somewhat common enchantment, is soul trap. The latter cause draugr, skeletons, vampires and the like to flee. The former will only affect living creatures, not undead, or magical constructs such as atronachs and dwarven automatons. There are two varieties, one for the living, and one for the undead.

Unlike the elemental enchantments, the enchantment cannot kill, although the weapon itself can still take a life.Įqually lest common are the enchantments of fear.

These drain off a wizards reserve of power, tiring him magically just as the weapons that strain stamina tire their victims physically. Only slightly less common are weapon enchantments that drain magicka or stamina. The simple, yet effective enchantments burn, freeze or shock when they draw blood. The most common are fire, frost and lightning. Weapons such as axes and bows can hold a wide variety of enchantments. Those who follow may choose to revise this work as needed. New discoveries are made and new enchantments are revealed often enough that this work will eventually become outdated. No pretense is made that this list is complete. Within this catalogue are all the known varieties of weapon enchantments the modern mages can cast.
